My fascination with digital art started when people shared their creations in the good old days of DeviantArt.
After becoming adept at Photoshop, Illustrator, and After Effects at Simon Fraser University, I taught myself how to elevate my observational skills and my pen skills to create more advanced illustrations. Later on, I started freelancing in graphic design for startups and app developers. One of my key strengths is that I view programming and art as the same, a way to build my ideas through problem-solving. My methodical thinking led me to my first job experience in the film industry.
During my internship at Sony Imageworks, I became experienced with the VFX pipeline by organizing files with Python and Linux. I rediscovered my passion for matte painting and I gained insight into the technical sides of video editing and visual effects. As I learn digital compositing, I started making art for games as well.
Nowadays, I volunteer my time at Global Game Jam as a founder of Pixel Route, a group that helps game development teams find artists at annual hackathon events. I hope to combine all of these experiences with my digital art to continue making games, shows, and films in the future.
I am currently searching for a full-time job and would love to be a part of a creative team!
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